Click inside the box as fast as you can. Choose a duration, then measure clicks per second.
The mouse CPS test counts how many clicks you land per second, measured from real pointer events on a millisecond clock. Public click tests blew up around 2015 through the Minecraft PvP scene, where servers such as Kohi turned clicks per second into a ranked stat. The number has been a gaming credential ever since. ClackLab measures it with the same engine across five durations, from a 1 second twitch sample to a 60 second endurance run.
One number, honestly produced, beats a forum argument. The test takes under a minute and tells you which clicking techniques you can actually sustain.
Choose a window from 1 to 60 seconds and click. The engine listens for pointerdown events and stamps each one with performance.now(), the browser clock that resolves below a millisecond. On the counting side nothing is inferred, because every click is an event the browser handed over with a timestamp attached.
The result card shows four figures. Average CPS is total clicks divided by duration, the headline number. Peak CPS finds your fastest rolling second, and total clicks is the raw count. Consistency measures how steady your intervals were, calculated as one minus the standard deviation over the mean, expressed as a percentage. Two clickers at 8 CPS can sit 30 points apart on consistency. The steadier one lands more combos in game, because rhythm is timing.
Mobile works too. The same pointer events fire from a touchscreen, so the mouse CPS test runs on a phone with no install.
Single finger clicking from a relaxed hand lands 4 to 6 CPS, and that band covers most people who have never trained. Clicking with intent, index and middle alternating naturally, reaches 7 to 8. Sustained double digits need a named technique. Anything above 14 belongs to butterfly or drag specialists, and the top of public leaderboards sits past 20.
Duration changes the story. A 5 second burst score collapses 30 to 50 percent by the 60 second mark, since the forearm simply does not hold that contraction. Compare your own short and long scores before comparing yourself to anyone else. In games the endurance number is the one that matters, because a fight lasts longer than five seconds. The last click has to land as clean as the first.
Three techniques dominate the high end, and each trades body strain for speed. Butterfly clicking alternates two fingers on one button, good for 12 to 20 CPS, and it is the safest of the three since each finger works at half rate. Jitter clicking vibrates the whole forearm and reaches 10 to 14, with the wrist taking the load. Drag clicking rolls the finger across the button to farm friction clicks, and grippy switches on a matte surface push past 30, with record attempts past 60.
Know the fine print. Servers in the Minecraft 1.8 PvP era flagged autoclickers while fast fingers walked, so the techniques became meta. Modern anticheats on some servers ban drag clicking specifically, since its click pattern looks mechanical. Hardware wise, Omron rates the switches inside most gaming mice for 20 million clicks, and the D2FC series in premium models carries a 50 million rating. Drag clicking eats that budget faster than any human clicker could, since each drag spits out dozens of events per motion.
The two numbers get compared, and they are cousins at best. Mouse buttons need finger travel and a switch depression, while keyboard keys actuate at 2mm and can be tremored against. For the same person, keyboard CPS runs a couple of points higher because switch actuation is shallower. What transfers is rhythm. The consistency score tracks between both tests, since steady intervals are a property of the operator. Train one and the other moves a little.
Between 4 and 6 CPS is normal for single finger clicking, and the mouse CPS test regularly shows trained clickers at 7 to 10. Double digit scores need butterfly or jitter technique, and anything past 20 is specialist territory. Your consistency percentage matters as much as the speed, since ragged timing loses fights that fast fingers win.
Less than you hope. Lighter switches and a stiff, grippy shell help drag clicking enormously, and fresh Omron switches click cleaner than worn ones. Technique decides more, and a 20 dollar mouse in trained hands outclicks a 150 dollar mouse held lazily.
Yes, with butterfly or drag technique. Single finger, no.
Run 5 seconds for your burst ceiling and 60 seconds for what you can sustain, because the two diverge hard. Endurance scores fall by a third or more as the forearm tires, and competitive play draws on the sustained number. Testing only in bursts flatters you in a way games never will.
In Minecraft style PvP, tower bridging and combo duels, yes, it still decides exchanges. In tactical shooters precision beats speed, so pair this with the reaction time test before assuming fast clicks are your gap.
The double click test checks whether your mouse registers rapid pairs cleanly. Mouse latency measures the delay baked into each press, and the polling rate test estimates how often your mouse reports movement. For the keyboard side of the house, keyboard CPS runs the same scoring on your keys.